There is a plethora of screenshots, YouTube videos, and forum posts featuring TERA's Korean launch, and we couldn't be happier interest is at a fever pitch. In those videos, you can see the results of feedback from our Focus Group Tests in the game client—from Achievements to controller support to a myriad of game mechanics adjustments. We continue to focus on delivering an incredible game for our audience.
A couple of months later, we'll host a second event—this one open to a far larger group. This event will help us further refine our server architecture and plan for contingencies. This will also be the first test of our other huge project, the account management and support systems for TERA. More importantly, it will put the game client in the hands of many more people, so they can see the continued progress we've made.
When the level cap was still 38, I did do a few 5v5 matches in battlegrounds. I really enjoyed that. Being a Berserker, I was getting very annoyed fighting 1v1 against people. Most people would just run from me and there wasn't much I could do. When fighting in the 5v5 it was so much better. With my teammates disabling someone, I could really do some massive damage. I think my favorite thing is when one of their healers is slept and I can charge up my strongest skill and one shot them with a crit. The 5v5's are great! I did a 10v10 once and didn't find it to be as entertaining.
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